how to use applets
Take a look at the following HTML code-
<applet code="Shimmer.class" width=120 height=60>
<param name="image" value="MyPic.gif">
</applet>
The first thing you need to insert an applet is the applet tag. This lets
the browser know to put an applet on the page.
The attributes for the applet tag are
code, height, and width.
code is the filename of the applet. In the example, the filename is
Shimmer.class.
height and width for Shimmer work the same way as they do with images.
Most applets that you download will have their own special parameters (like
image in this example). Go to the
parameters page to find the ones to use with Shimmer.
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